CMPT 406 Project: Night Terrors
Team Lead: Ryan Hoppe
Design Lead: Irene Wang
Technical Lead: Wai Chung Fung
Test Lead: Graham Solie
Designer/Programmers: Wayland Bang, Jordan Scheirich
Programmers: Alex Ng, Tiantong Robert Wu, Chase Crawford, Jiwel Chen
We created a PVPVE top down horror game that incorporated networking via Unity3D's services, with a 20 player maximum on the server. The player has to compete or team up with other players to achieve the highest score. Once a player dies, they lose their spot in the rank. Scavenging for weapons to fight off enemies, and wood to build baricades, the players attempt to survive and apacolypse with zombies and spooky large monsters waiting for them in the shadows.
Technical Challenge: To provide smooth networking in which multiple players seamlessly drop in and out with ad-hoc group formation
Design Challenge: To support come&go play, integrated into the game's core mechanics, so it doesn't appear as buggy and random.