Programmer | 306 581-6662 | | Vancouver

Catra (Video Game)



Screen Shot 2017-12-08 at 7.46.30 PM.png



Vishal Tomar

Danny Huang

Akram Abdelrahim

Wayland Bang

Hao Chen

Catra is the child of my CMPT 306 group, inspired by hard video game platformer shooters and bullet hell such as Contra. We wanted our game to have one defining novelty that gave it some personality and to help us grow as video game developers, so we settled on learning how to create and and implement PCG (procedural content generation) of item drops and enemy status that will follow in accordance to the player's status. For example: if the health bar is low, then more health regeneration items may drop from enemies, or if your character keeps dying the chances of a stronger weapon may drop from an enemy.